Stylized Gate
Personal Project
Programs: Maya, ZBrush, Substance Painter



Blockout

Sculpt

Reference Image 1

Reference Image 2
Steam Punch
Role: Environment Artist, VFX Artist
Steam Punch is a 3D platform fighting game set on a steampunk airship in the snowy mountains.
Skills: 3D environment and prop modeling, texturing, UV mapping, optimization and retopology, lighting, art implementation, Niagara VFX systems
Programs: Unreal Engine, Maya, ZBrush, Substance Painter




Exploring the Crossroads
Role: Environment Artist
Exploring the Crossroads is a DM-less RPG tabletop Augmented Reality game. I joined this project for its last two months of production, giving the existing environment a facelift.
Skills: Hard surface modeling, texturing
Programs: Unity, Maya, Substance Painter






Watermill (Personal Project)
Skills: Environmental and prop modeling, texturing, UV mapping, Runtime Virtual Textures (RVTs), art implementation
Programs: Unreal Engine, Maya, ZBrush, Substance Painter


